In the fall, Children of Morta will be released – a sincere “coward” about the family of real heroes

Studio Dead Mage And the publisher 11 Bit Studios introduced a fresh trailer for "Rogalika" Children of Morta, revealing date of the release of the game: September 3 – on PC, October 15 – on PlayStation 4, Xbox One and Nintendo Switch.

According to the authors, the game talks about simple, but familiar to everyone in innermost feelings, which in this case are attached to one large family. The description of the plot tells us the following:

You will go to the adventure with an unusual family of real heroes. Когда землю пропитывает Скверна, стражам горы Морта пора выходить на бой с древним злом. But this story is not at all about the salvation of the world … but about the brave family, in which they hold on to each other tightly, even when darkness threatens to absorb the whole world.

The list of key features of the game looks like this:

• Six playable characters, each of which is unique in its own way-this applies to both character and combat styles. During the adventure, heroes and, as a result, the whole family will change under the influence of new emotions.
• many diverse skills, characteristics, dungeons in different biomes and objects with passive and active features.
• manually drawn pixel art, nozzle animation and modern lighting technologies.

Children of Morta You can already pretend https://nonukcasinosites.co.uk/review/prive/ to Steam and Gog.COM for 419 rubles and in Humble Store for 1,288 rubles. The game supports Russian.

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Children of Morta

The best comments

So you say, as if you are forced to play in something. From the title, the news is clear that we are talking about a pants, duck what is the point of entering and posting like that?

Do not force. I just love indie and croars, and this is a general hobby for card garbage annual annoying. Just expressed his opinion. It is forbidden?

If you played 2 indie, then yes, you do not understand my indignation. And when every second horned is the sore cord of the cord, it begins to enrage. It is like a car, which is sculpted everywhere from easy profit. Why make a balance? When you can write off on a random. 1 and a 100 -tier race in the same weapon differs in that you have filled such a skill that you will pass it with a starting gun. In the card horned, everything generally decides everything with random. Although you have passed the game 1000 times, you can die on the first "floor" simply because the card did not lie down. Just because with a random. Skil in card cuckaps, your decides nothing at all. You just poke your mouse until you get a good race. That is why cuckolds of cornfires are*day, unlike any other cir Thesons. In some ftl, for 100 races you will learn all the chips, remember all the quests and how to answer them in order to get a profit, you will learn to properly distribute energy on the ship and what affects in battle. And in a card horned at any moment you can let you down with a random that will ruin your race. This is called bad game design, which justifies the stupidity of the game with random. But this is a card of cuckold. P.S. Be sure to be shy.

I support) I expect this game with warmth, because such stories always leave a bright and pleasant trace somewhere inside.

You paid the wrong attention, and the original message is not so positioned.
And in Indi I started playing when there was no such word.

Damn, breathe again. Damn, too much sidewalk. And when this is already stupid sun to shine?

Oh, another shooter, how they were invented in the 90s every year riveted in a heap … well, at least not platform jumping on platforms

A pleasant pixel art, a sane fight, let’s see how the socio-storage part will reveal. In extreme cases, there will be just a good horned.